Well happy new year to one and all.
Just updating to Tau to 6th edition, however rather then writing a full fandex I've made a list of amendments and datasheets based on the 4th edition book so you will still need the book to use these lists.
Amendments:
Omit Honour Guard from the Ethereal's entry the new Bond Brothers will forefill that role.
Omit all Kroot and Vespid units; they are now allies and will have their own lists.
Move pathfinders from Fast Attack to Troops.
Add the Barracuda (Apocalypse) to Fast Attack; it has 3 Hull Points.
Datasheets
HQ:
Caste Support
Fire Caste Bond Brothers
Elites:
Earth Caste Engineer
Detachments:
Allied Detachment Kroot
Allied Detachment Vespid
Well I hope you enjoy these amendments.
Showing posts with label Fandex. Show all posts
Showing posts with label Fandex. Show all posts
Monday, December 31, 2012
Friday, December 30, 2011
Gone Renegade
Well well it's been a while In any case on with the show
Most recently I've managed to write up a Lost and Damned fandex, why? Because it looked like it would be fun to do any who here's the link enjoy:
The Lost And the Damned: The Mutant, The Witch, The Heretic
caught between the forces of the Imperium, Chaos and Xenos the armies of the Lost and the Damned fight for their own sense of Independence.
In that sense this Fandex reflects a force that has fallen from the graces of the Imperium but has not quite fallen to Chaos or Xenos. It has none of the discipline of the Imperial Guard nor does it have the firepower. They can have Daemon support but can only attract the lowest of the low. The only the real fuel that feeds their armies is the carnage they bring to the battlefield.
And what a fuel it is; as is true with any rebellion if you give them an inch they will take a mile, as your enemies fall your strength grows, Steeling your resolve, sharpening your wit and even drawing fresh troops and daemons to the battlefield.
But if numbers alone can not win the day then do not fear for they also have powerful allies, specialists and jerry rigged constructs to aid them. A renegade marine squad is a powerful force toughened through independence and very well equipped, Saboteurs ensure that the enemies reserves do not arrive where or when they want them; if they arrive at all and jerry rigs like the innovative Cossack and ungainly Goliath bring firepower to the field.
Special thanks to Sonsoftaurus for helping me with the rules design.
Most recently I've managed to write up a Lost and Damned fandex, why? Because it looked like it would be fun to do any who here's the link enjoy:
The Lost And the Damned: The Mutant, The Witch, The Heretic
caught between the forces of the Imperium, Chaos and Xenos the armies of the Lost and the Damned fight for their own sense of Independence.
In that sense this Fandex reflects a force that has fallen from the graces of the Imperium but has not quite fallen to Chaos or Xenos. It has none of the discipline of the Imperial Guard nor does it have the firepower. They can have Daemon support but can only attract the lowest of the low. The only the real fuel that feeds their armies is the carnage they bring to the battlefield.
And what a fuel it is; as is true with any rebellion if you give them an inch they will take a mile, as your enemies fall your strength grows, Steeling your resolve, sharpening your wit and even drawing fresh troops and daemons to the battlefield.
But if numbers alone can not win the day then do not fear for they also have powerful allies, specialists and jerry rigged constructs to aid them. A renegade marine squad is a powerful force toughened through independence and very well equipped, Saboteurs ensure that the enemies reserves do not arrive where or when they want them; if they arrive at all and jerry rigs like the innovative Cossack and ungainly Goliath bring firepower to the field.
Special thanks to Sonsoftaurus for helping me with the rules design.
Labels:
Fandex
Friday, October 14, 2011
Updates to the Tau Fandex
Tau Fandex has been updated to version 2
Besides a few minor tweeks I've added special characters to the list; Commander Farsight and Commander Shadowsun have been rewritten to fit this new look.
Farsight in particular now instead of a larger bodyguard can field up to two Shas'el Acolytes who in turn can take their own bodyguards in addition to his ability to take a bodyguard; that's right up to three HQ choices in one HQ slot. Also he is now only forbidden from taking Ethereals and Warbands; any army he leads must be purely tau. However all else is now open, It's easy to assume that if the enclave is capable of building their own strongholds they can produce their own supplies.
Besides a few minor tweeks I've added special characters to the list; Commander Farsight and Commander Shadowsun have been rewritten to fit this new look.
Farsight in particular now instead of a larger bodyguard can field up to two Shas'el Acolytes who in turn can take their own bodyguards in addition to his ability to take a bodyguard; that's right up to three HQ choices in one HQ slot. Also he is now only forbidden from taking Ethereals and Warbands; any army he leads must be purely tau. However all else is now open, It's easy to assume that if the enclave is capable of building their own strongholds they can produce their own supplies.
Labels:
Fandex
Monday, August 29, 2011
Tau Fandex
Decided to write up a Tau fandex to bring them up to speed. I'll admit it looks a little alien for the Tau and it hasn't been properly tested but hey chew it as you will.
Tau Fandex
Tau Fandex
Labels:
Fandex
Saturday, August 6, 2011
Sisters of Battle Fandex
I've heard that White Dwarf has the new rules for Sisters of Battle however I thought I'd post up my own little fandex that I've been working on. For fluff and unedited wargear rules see Codex: Witchhunters and Codex: Spacemarines
Ecclesiarchy: Faith and Duty
Ecclesiarchy: Faith and Duty
Labels:
Fandex
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